Device required: 2 FreeScale, 1 MeU,

Projection requirements: powerpoint, website, android screen

More than 3.8 million concussions are reported every year in organized sport, however 40% of players admit to not reporting it at least once due to fear of being removed from the lineup. Up until now, athletes have been making misguided plays and taking foolish risks that jeopardize their wellbeing. Impact X eliminates this altogether by providing players and coaches with real-time collision analytics, resulting in optimal game play.

Our hardware sensor system uses real-time collision analysis coupled with the player’s medical health record to determine their risk profile. It incorporates historical collision data to provide the relative severity of each occurrence so that athletes are enabled to make smart plays.

Partnering with IBM Watson, our hardware takes the [force x velocity] of impact by the athlete’s body mass to provide an individualized threshold for brain damage. This level of instantaneous awareness will result in a more safe and productive game-play.

What was achieved during the hack: We are able to measure the impact to the helmet and provide spike data through blueworks into an Android app and website.

Roadmap:

· Establish partnership with helmet companies that contract with professional sports organizations. Impact X needs to be invisible and not alter the current helmet experience.

· Create skeleton dashboard for the user and reporting management.

· Incorporate IBM Watson for robust probability analysis of the athlete’s next impact.

· A secondary helmet offering with a voicebox and microphone. Impact X will ask how the player feels and provide immediate recommendations based on player history and current state. Follow by offering to register the SHSAA Concussion Protocol to the user. This device can be marketed beyond team sports into individual or casual sports (i.e. snowboarding, horseback riding, etc.).

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