Inspiration

I tried to move around blocks with Leap Motion, then I tried to make sand with leap motion, then I realized the sand was kinda like a fluid, then I decided it would do well as blood and changed it from a proof-of-concept into a function game proof-of-concept. 40% Credit to a lack of sleep.

What it does

Let's you punch a guy and navigate a menu with your hands.

How I built it

I used Unity3D, a Rift, a Leap Motion, a few packages and drivers, then messed around.

Challenges I ran into

Can't. Pick. Up. Blocks. Also my custom gesture detection can be a little hard to use sometimes.

Accomplishments that I'm proud of

I made a fun game... and I also made some semi-functional gestures.

What I learned

I now know how to use a Rift and Leap Motion with Unity. Yay.

What's next for Immersive and passive combat advanced

Probably nothing. Fighting games aren't really my thing.

This is not a beginner hack. I guess that means it's an advanced hack?

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