Inspiration
Youtube videos showcasing genetic algorithm evolutions & string theory
What it does
The user goes to Walthamstow Marshes and scans an AR-enabled nature info-board. This launches the experience by spawning an area populated with different artificial lifeforms, each containing its own neural network. As the creatures evolve and reproduce, their behaviour, color, and shape changes. The nature board is where the user can find out more information about the creatures populating the AR-experience.
How we built it
Challenges we ran into
Accomplishments that we're proud of
What we learned
What's next for imagined marshes
Built With
- 8th-wall
- javascript
- rt-neat
Log in or sign up for Devpost to join the conversation.