Inspiration

A story about remembering your inner child.

What it does

In "IF", U remember your old Imaginary Friend

How we built it

We used Unity for Game Development, Aseprite for Pixel Art, and Google Drive for managing design

Challenges we ran into

Scope Creep really ran up on us, we had to cut down on what we ended up putting in this version of the game

Accomplishments that we're proud of

I learned more about Shaders!

What we learned

How much work needs to go into a narrative game for completion

What's next for Imaginary Friend (IF)

A more complete feature set to tell a story with more visual, Music, Environments, and Animations

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