Inspiration

Doctor Strange and Rick Rubin.

What it does

Mini-game and creative space to interact with ideas.

How we built it

Fully in codex using gpt-5.6.

Challenges we ran into

Designing game mechanics that felt playful without making ideas feel like enemies, while also building secure per-user storage, authentication, and reliable AI dialogue.

Accomplishments that we're proud of

I created a complete loop where users plant, chase, grapple with, and reflect alongside their ideas. I also shipped authenticated D1 persistence, adaptive conversations, and a public Sites deployment.

What we learned

AI conversations work best when grounded in the user’s exact words. I also learned that playful constraints can make reflection feel more engaging than a traditional chatbot.

What's next for Idea Dojo

More wrestling mechanics, richer idea growth over time, clearer progress between encounters, and new ways for ideas to branch, combine, and evolve.

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