Inspiration
Spider-Man was one of the films of all time.
What it does
A game where you swing around obstacles.
How we built it
Using Unity, we made assets, prefabs, scripts, and levels to construct an infinite terrain game. Can be VR or 1st person desktop experience.
Challenges we ran into
We are all beginners on game development and needed to learn all the functionality of Unity. There was also poor support for VR development on our devices.
Accomplishments that we're proud of
We made quite an addicting game (Raj is very addicted). There is satisfaction in the completion of our product, given our poor initial perspective on expectations.
What we learned
How to utilize Unity for game development, and VR development.
What's next for Icarus
Improved gameplay through more challenges, graphics, levels, sound design, and refinement of mechanics.
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