Inspiration

Magic Tower / Binding of Isaac /Scavenger

What it does

Try to survive in a cave and fight against monsters.

How we built it

Unity with C#

Challenges we ran into

Our team is relatively new to the Unity Engine, thus we needed to cope with the steep learning curve Unity Engine presented and then built something upon it.

Accomplishments that we're proud of

Animation and Good game arts by our team mate.

What we learned

C# and Unity Engine.

What's next for IC_HACK_16_CAVE_SURVIVOR

Generating endless map and adding more game modes, like the timing mode which the player should try to beat as much monster as he can in the certain time limit.

Share this project:

Updates