We're interested in game development so making a game was a natural choice for us.
What it does
The application records all the rotations within a certain time frame and converts it into points.
How we built it
Challenges we ran into
We didn't manage to use images so we had to resort to simpler UI.
Accomplishments that we're proud of
Great time management helped us finish early (and lots of videos on HTML5 dev).
What we learned
What's next for Flip
We're thinking of an improved UI, better anti-cheats, and possibly a new high risk, high reward game mode where users flip their phones by throwing them up.