Inspiration
Addressing political/social issues with a familiar, yet alien digital art style.
What it does
A simple 2D RPG/beat em' up computer game to immerse oneself into a short sweet storyline.
How we built it
Build assets in Photoshop, designed music in Ableton, and brought it all together in Unity.
Challenges we ran into
-Compromising content for utility
Accomplishments that we're proud of
-Simple, unique art style -Music to compliment the story and gameplay
What we learned
-The timeline for an RPG game is longer than expected; possibly even endless if compromises are not made.
What's next for "HYDE" the video game
Finish the Game
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