Addressing political/social issues with a familiar, yet alien digital art style.

What it does

A simple 2D RPG/beat em' up computer game to immerse oneself into a short sweet storyline.

How we built it

Build assets in Photoshop, designed music in Ableton, and brought it all together in Unity.

Challenges we ran into

-Compromising content for utility

Accomplishments that we're proud of

-Simple, unique art style -Music to compliment the story and gameplay

What we learned

-The timeline for an RPG game is longer than expected; possibly even endless if compromises are not made.

What's next for "HYDE" the video game

Finish the Game

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