Inspiration
Looking to the name of the of the company I remembered the expression "monkey see, monkey do", so I decided to create a game that worked with some things like move repeating, player interaction and duels. I also used the mechanics of a brazilian game played in japanese events called "Huya!", which is the word you say when you make a move.
What it does
The leader chooses a move and clicks in any place of the screen. All the players who make the same move of the leader will lose a point - and for each lost point of the players, the point will go to the leader.
How I built it
Socket IO Node js, Html5, javascript, css.
Challenges I ran into
the time was so short for a online game, many of functionalities, and problems about security and things like this
Accomplishments that I'm proud of
i'm proud of have finished the game with a minimum of functionality and layout...
What's next for huyappe
Correct the little bugs, and probably make better arts.
Obs.:
please, change change the endpoint in the index.html file, it's point to my local node server, you need to point to yours!!

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