We are very proud to present our very first game in the Meta Horizon platform.
Hurry, Seeker! is a fast-paced racing and platforming experience designed for players who crave challenge, speed, and mastery. In each themed time trial, players must jump, dodge traps, solve puzzles, face challenges, and uncover hidden secrets—all while aiming to improve their personal best and climb the leaderboards. Every run delivers the thrill of competition, testing reflexes, strategy, and adaptability.
The world of Hurry, Seeker! was built with care to combine visual immersion, smooth performance, and increasing difficulty, fully adapted for mobile. Players start in a cozy lobby designed as a calming library, complete with ambient music and a warm fire—a clear contrast to the high-speed intensity of the races. Races are accessed through framed images of each track, providing intuitive navigation and immediate engagement. A simple tutorial helps players get started, while layered challenges, puzzles, and secrets encourage exploration and replayability.
We leveraged Generative AI extensively to create environments, assets, textures, and sounds, giving each race a unique aesthetic identity. The project architecture is clean, modular, and bug-free, ensuring a system that can be easily expanded with new tracks and features.
Among the challenges we faced, maintaining consistency across AI-generated assets and balancing difficulty without frustrating players were key. We’re proud of the final result: a fully functional, visually compelling, and socially engaging experience, with leaderboards fostering both long-term competition and weekly rivalry.
Moving forward, we plan to add new races, puzzles, and secrets, enhancing replayability and expanding social interaction.
Hurry, Seeker! is a celebration of speed, skill, and discovery—a world built for players who want to push their limits and face every challenge.
Built With
- genai
- love
- meta-horizon
- typescript
- visual-studio-code





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