Inspiration
Houses, and Humans came from a late night ramble with a friend. The idea was what would Dungeons, and Dragons be if made by dragons.
What it does
it's a maze game
How I built it
i drew the game characters in sketchbook then, mapped the mazes on grid paper. Next I added the characters in to the RPG Maker files, and programmed the mazes in. then finished the needed tile sets and put them in to the RPG Maker files, and compiled.
Challenges I ran into
Doing the art work I had intended to make all of the elements but I ran out of time.
Accomplishments that I'm proud of
I made a maze that is even hard for me to complete.
What I learned
I need to draw faster and find someone with storytelling skills. I am bad at plot. I also learned that getting a domain is harder then coding.
What's next for Houses, and Humans vol.1 Puzzle Picnic
Siting down and making the actual role playing game.
Built With
- gimp
- javascript
- rpg-maker
- sketchbook-pro

Log in or sign up for Devpost to join the conversation.