Inspiration
Inspired by the progression, loot, and survival systems in the Dungeon Crawler Carl book series.
What it does
Honor is a mobile PvPvE survival game where players descend ten floors, build unique classes, cooperate, betray, and compete for a shared reward pool.
How we built it
We created the game design, player journey, production plan, UI mockups, environments, and visual direction around a mobile-first experience.
Challenges we ran into
Balancing cooperation against PvP and keeping the scope realistic.
Accomplishments that we're proud of
We developed a complete, coherent game concept with adaptive classes, varied floors, social strategy, and a clear production path.
What we learned
We learned how to connect gameplay systems, visual design, player emotions, and technical scope into one experience.
What's next for Honor
Build and test a small multiplayer prototype with three floors, adaptive progression, crafting, PvP, and a final boss.
Built With
- gpt-5.5
Log in or sign up for Devpost to join the conversation.