Inspiration
We are inspired by COLORS
What it does
It simulates an AR paintball game through Window's Hololens, allows you to splash different shades of paint on objects.
How we built it
We used Unity to create the environment and project, while testing with the Hololens emulator through Visual Studio
Challenges we ran into
We had a trouble getting the spacial mapping work nicely on moving objects.
Accomplishments that we're proud of
We are most proud of being able to splash paint on stuff through Hololens!
What we learned
We learned AR and Unity from scratch.
What's next for HololensPaintBall
We will continue to develop such that paintballs could be splashed on moving targets and allow two players or more to join the game together.
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