Inspiration
Using HoloLens is really cool, but the limited field of view provides challenges for the gaze based system. Eye tracking would allow users to select things without shifting their entire head.
What it does
Tracks the users eyes and reports the result back to the display
How we built it
Using Unity, a raspberry pi, a pi camera, a fork and some electrical tape to mount it
Challenges we ran into
Using the HoloLens emulator and development suite was very challenging
Accomplishments that we're proud of
Overcoming early challenges and bringing together hardware and software
What we learned
It's hard to use new technology that doesn't have a lot of documentation and resources
Log in or sign up for Devpost to join the conversation.