Fun project to learn iOS development.

How it works

Players need to guide multiple colored balls into the matching colored holes using the device's accelerometer. There also was Level editor made as an utility to make levels for the game

Challenges I ran into

Learning Objective-C and iOS development while writing a game engine from scratch for the game. We were more interesting in learning iOS than making the game, so we wrote everything besides physics from scratch.

Accomplishments that I'm proud of

A robust level editor that allowed us to easily create and edit levels while previewing what they would look like on different sized devices.

What I learned

Objective-C, Box2D, iOS Development

What's next for Holez

Unfortunately the company that has the rights to the game removed it from the iOS store and development on the game has stopped.

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