Inspiration
I first saw of Tensorflow pose estimation capabilities from this experiment by Google and I had wanted to try playing with it.
What it does
Lets you play hole in the wall game on a web browser
How I built it
Using Tensorflow pose estimation and a pose similarity algo library, I rendered the skeleton and box overlay on a html5 canvas and added a bit of game logic.
Challenges I ran into
First time coding with html5 canvas The pose estimation library doesn't have sufficient documentation
Accomplishments that I'm proud of
The game works! Figuring out how to render html5 canvas with custom scaling and transformation to let the preset poses to zoom in from the middle of the screen
What I learned
Dipped my toes into the world of Tensorflow
What's next for Hole in the Wall game (using Tensorflow Pose Estimation)
Possible improvements: add a menu screen, settings for custom time limit per pose, better styling
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