Inspiration
I wanted to create a world where players could choose between different types of methods of play, Be it the wave shooter, PVP, or PVE
What it does
Once you enter the world you will be able to choose which method you would like, All systems are connected together to give seamless xp gaining throughout all game systems.
How we built it
I built the environment in blender and Every part of the worlds mechanics and scripts are created with AI by utilizing the Horizon Desktop Editor agent for detailed specifics of horizon coding and claude 4 - 4.5 for the rest of the typescript.
Challenges we ran into
For transparency the world does say it was published on September 14th but that was only to test that the remix world I built previously called Lunar Wave shooter that I combined with this world to work but did not work on this world till after the 18th.
Accomplishments that we're proud of
I am very proud that I was able to accomplish this no matter the outcome because I have never been a scripter even with codeblocks, so learning how to utilize AI has enabled me to bring my building to a level I would not have been able to accomplish before.
What we learned
AI type scripting is crazy good
What's next for Hit People Moon Base
The future is a mysterious thing and open to many amazing things, only time will tell. (aka ...I'm not sure)
Built With
- claude
- editor
- horizon
- vscode




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