Inspiration
We were inspired Gyromite and similar classic arcade games
What it does
It entertains and elicits jovial feelings
How I built it
I taught myself just enough Python to make a game like this, and half of that learning process was in the last 24 hours
Challenges I ran into
Surface interactions, balancing issues, game mechanics, and 18,000 bugs
Accomplishments that I'm proud of
The final game is polished and, in the humble opinion of yours truly, very enjoyable to play
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