Inspiration

Our game was inspired by the classic Google Snake game. We chose this because it is fun, engaging, and perfectly incorporates the concept of cloning.

What it does

The objective of the game is to keep the snake fed while avoiding collisions with the boundaries of the screen or the snake's own body.

How we built it

We developed the game in Scratch, utilizing variables, loops, and if-conditionals to manage game logic.

Challenges we ran into

One of the main challenges was programming the collision detection for when the snake consumes apples or runs into itself.

Accomplishments that we're proud of

We are proud of successfully implementing logic that keeps the apple spawning at a reachable distance, ensuring the game is playable.

What we learned

We learned how to creatively use conditionals, loops, and variables to create a challenging and interactive game.

What's next for Snakes and Apples

We are planning to add a timer and make the game more fun and challenging such as adding competitive aspects to it.

Built With

  • scratch
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