Inspiration
I liked to play to pokemon Go, but it missed something to this game
What it does
It's a geolocated rpg for mobile
How we built it
Unity for the game Asp.Net Core SignalR for the server Postgres for the database Solidity for the smartcontract
Challenges we ran into
Manage the nft/token from the server
Accomplishments that we're proud of
Creation of the marketplace with one request to mint, buy and burn
What we learned
What's next for Hero
Currently we can only play alone, later it will be possible for people living nearby to form teams to fight the monsters impossible to kill alone.
We will add quests, new items, to make the game more fun, the distance the user travels will increase the life points of his hero.
A graphic redesign will also be planned, as the game cannot be launched with such a design.
Built With
- c#
- fantom
- postgresql
- signalr
- solidity
- unity
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