Inspiration
Inspired by old school shooters like Space Invaders and Galactica
What it does
- No ads or in app purchases
- Old school bullet hell gameplay
- Simple and clean user interface
- 15+ powerful upgrades
- 7+ enemies with unique
- 50+ waves of mayhem
- Frequent updates adding new content and fixing bugs
- Only needs 18mb of storage!
How I built it
Using Android Studio, Java, Google Play Store, and coding knowledge, this app was born.
Challenges I ran into
Converting the game from a different language, and balancing a game with multiple elements were the main challenges
Accomplishments that I'm proud of
Having a completed product on the app store that has quite a bit of gameplay and fun packed into it for free.
What I learned
Solidifying my knowledge of Java and Android, while learning how to use Android Studio and the Google Play Developer tools.
What's next for HellFire
More content updates. For example: more upgrades, enemies, bosses, story mode, endless mode, etc etc.
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