Inspiration

Desire to create a game that breaks physical barriers

How it works

Rotation of earth to dodge asteroids

Challenges I ran into

How to get objects to move and detect collision, how to detect when the game was over

Accomplishments that I'm proud of

Creating a smoothe and original game in a short period of time

What I learned

How to use construct 2 and how objects work in relation to each other

What's next for Heliotate

adding different object and speed, levels, and a more interactive UI

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