posted an update

So. We've prepared a fully-fledged gaming product here https://hedgehogecodash.com/

We've created 113 game levels for it (We intentionally didn't make them too difficult so that the audience could appreciate this concept). The gameplay mechanics are unique; in the last 35 years, while I've been involved in the IT industry, I haven't seen games with mechanics like this.

The concept allows configuring any number of levels, with any difficulty, for a wide range of objectives.

The game fosters a sustainable skill in attention to detail. Additionally, players gradually immerse themselves in proper garbage collection and sorting, as garbage falling events interfere with the main game, and improperly collected garbage can disrupt the excellent result.

Despite this implementation already being a product, we have plans for its development; the product can be promoted as both a game and an educational tool, as well as a reaction test. Everyone knows Tetris, where quick decisions need to be made. HedhehogEcoDash is a game where being attentive and making quick decisions is also necessary.

Furthermore, there is no violence in the game; that was one of the goals - to make the game violence-free.

According to https://www.youtube.com/watch?v=AqCMFhb2wrA, we didn't make it into the TOP 20, but we're not disheartened; the team is focused on the result, and we've already produced a product with a unique gameplay mechanic, which is already a lot.

And by the way, we can make levels from extremely easy to extremely tough, where only Formula 1 pilots could handle them. Also, we found that even swapping fruits in the same level makes it extremely difficult to pass because a person memorizes the scene, and changing two variables makes it extremely hard for them to adapt.

We believe that the resulting product will not only provide enjoyable pastime but also develop skills in logic and observation that other games do not provide.

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