In Mario Games, you need to eat every thing. But in our game, it isn't!

What it does

In this game, you control a character to avoid traps, which includes junk food. You also need to eat as many healthy food as possible to get a higher score.

How we built it

We use Unity 5.6 and C#. We draw most of pictures with Adobe Illustrator.

Challenges we ran into

Main challenge: Unity is new to two members of our team (a 3-person team).

Accomplishments that we're proud of

It looks good!

What we learned

Unity is a very powerful tool to make games.

What's next for Healthy Diet

We expect a better design of game mechanism.

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