In Mario Games, you need to eat every thing. But in our game, it isn't!
What it does
In this game, you control a character to avoid traps, which includes junk food. You also need to eat as many healthy food as possible to get a higher score.
How we built it
We use Unity 5.6 and C#. We draw most of pictures with Adobe Illustrator.
Challenges we ran into
Main challenge: Unity is new to two members of our team (a 3-person team).
Accomplishments that we're proud of
It looks good!
What we learned
Unity is a very powerful tool to make games.
What's next for Healthy Diet
We expect a better design of game mechanism.