Inspiration

We have been inspires by many applications like dueling ( the trophy system), health tracker apps, and other such tracking apps. We have taken features from these apps and have tried to merge them to create a perfect tracker for student well being and health.

What it does

The app will track goals like water consumption, food eaten and even revision, and based upon how many are eat in the day, the user would be rewarded a prize ( a trophy). The user would use the app daily, and will use it to ensure they are staying health and being productive, meeting their long-term goals eventually.

How we built it

We used flutter and flutterflow for the majority of app creation

Challenges we ran into

Time constraints- our biggest issue was the limited time we had to complete the app , making us have to rearrange our plans to meet the time for submission.

Accomplishments that we're proud of

We are proud of how we stayed committed and kept trying even through we have never done something like this before.

What we learned

We learned how to use other languages like dart for flutter, and the overarching layer, flytterflow for quick development.

What's next for HealthReborn

We plan to improve the app , and add functionality, maybe eventually publishing it later onwards.

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