Inspiration
The wand fights in the Harry Potter films and books were my main inspiration. I have always wanted to experience something like them and the beautiful world of programming helps me to do just that.
What it does
This game basically acts as somewhat of a simulation, it is based on The wand fights, so you can fight with a virtual enemy and use various spells against it. It also has various difficulties in it to choose from.
How I built it
I built it with python and the random and pyttsx3 modules in python to give it the randomness and voice output to improve the feel of the game.
Challenges I ran into
The challenges that I ran into were mostly logic-based, on how to implement the logic on which the game will work and in finding the proper ASCII art to improve the feel of the game. Also I couldn't include the audio of the project in my video while screen recording as the mic was picking up too much background noise and the audio output from the project could be barely heard. But it works perfectly fine when I am not screen recording.
Accomplishments that I'm proud of
I'm proud that I was able to solve the complex logic of this game and finish it before the end time.
What I learned
I learned about various sites for ASCII art, how to utilize time, and to take proper rest in hackathons. As this was my 2nd Hackathon. I enjoyed it quite a lot and also learned to just sit back, relax and then tackle the problem if I'm stuck somewhere.
What's next for Harry Potter Wand Fight in Python
I can definitely work mon the user experience, I am learning python and just have a beginner's knowledge in this language and fell that the more I learn, the more I can make this game work better.
Built With
- python
- pyttsx3
- random
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