Happy Hour (Text-based Adventure)

Inspiration

Happy Hour was inspired by the original text-based adventure Oregon Trail. I decided to make a game that follows a similar plot organization. The story follows a male character that can encounter many different scenarios depending on user choices.

Oregon Trail

What it does

It launches the game in the python terminal allowing for user input. When a user makes a decision, the game will push a circumstance depending on the said decision.

How I built it

This project was built using Python 3.x. I used the Pycharm IDE to make, debug, and test the game.

Challenges I ran into

Most of the challenges that I ran into were silly syntactic errors. One of the things I had missed that cost me a few hours was a missing parathesis that the IDE did not correctly traceback.

What we learned

I learned some useful things while making the game. One of these things is the four pillars of object-oriented programming. While searching for various ways to implement minigames into the text-based adventure, I ran into many scenarios that would have me research things like inheritance or namespaces.

Notes

The game utilizes creating a file on your computer for a certain puzzle. Because of this, the Python terminal will not allow its execution. You will need to copy/paste the raw code into an IDE.

GitHub Happy Hour

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