Inspiration

https://youtu.be/KshBUgq36jU

What it does

Hanjo sees through the dragon's eyes and marks his prey with his golden arrow. His aim is true and his enemies have no where to hide. Ryū ga waga teki wo kurau! (self and hostile)

Hanjo empowers the ordinary Joe to be a bloodthirsty bow-wielding hero who seeks for perfection in every shot. As a player, your journey begins on your mobile device. You point your phone in a direction and fire. The first player that comes in contact with your arrow gets eliminated. The moment you start the game, you become vulnerable to other arrows as well. Our game aims to allow hardcore Overwatch™ players who main as Hanzo to fulfill their lifelong fantasy - to be one with the dragon.

How I built it

react.js on node.js.

Challenges I ran into

-Websocket design. -Browser Compatibility. -Algorithm. -Scaling. -Optimisation.

Accomplishments that I'm proud of

Hanjo kills.

What I learned

Mobile web app development.

What's next for hanjo

To be more optimised. Scaling up to be able to accommodate more users. Kill counters, more abilities and maybe even more characters.

MOBILE ONLY Preferred device: iPhone 6s (If you're unable to get your location, you should be on HTTP. Manually change the protocol to HTTPS.)

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