Inspiration
We knew from the beginning we wanted to code a game, so we immediately focused on potential games we would be interested in trying to imitate while also adding a little twist of our own. Due to the popularity yet simplicity of the game Hangman, we decided it would be immensely interesting and rewarding to see how creative we could get with our rendition of Hangman.
What it does
This game is a very simple rendition of the popular Hangman game, with extra designs here and there from us to make it more interesting.
How we built it
We built this game using Java and JavaFX in the Eclipse IDE.
Challenges we ran into
Our biggest challenge was the time limit for this project. Since we decided on implementing JavaFX within our project, a language none of us were very familiar with, we had to figure out how to learn the concepts and code our game within the deadline. In addition, we also faced issues when first choosing which IDE to code in. We tried out multiple platforms such as Intellij and MobaXterm, before finally settling on Eclipse, as it was the easiest for us to grasp coding in JavaFX.
Accomplishments that we're proud of
We're proud of creating a UI that's pretty similar to the design we had in mind. We're also proud of learning enough JavaFX within the past ~36 hours to create our own version of Hangman that still carries many of the same implementations as the regular Hangman.
What we learned
We learned how to implement JavaFX in ways we've never done before. We also learned how to use many of the functionalities within Eclipse that make coding and debugging much more efficient.
What's next for Hangman
The next steps are for us to utilize what we've gained from this project to further develop and complete the game.
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