Inspiration

Over the break, I remembered what game I used to play a lot of when I was a kid. That game was hangman. I wanted to see if I could code it myself.

What it does

This game has the user play the game hangman. They will have 6 tries to guess the word and if they can't guess it the game is over.

How I built it

For the Python game, I added a word list for the code to read from in order to retrieve words during the game. I added a challenge mode for the user to try to guess the word in 4 tries as well. For HTML/Java, I added a voiceover to the game in which it would tell the user whenever they repeated a guess, guessed the correct word, and play again. For Swift, I didn't spend as much time on but was able to get the general premise of hangman for that language going there.

Challenges we ran into

The main challenges for this project was mainly debugging any errors that were in the code. Coding the actual hangman visual was a little trouble some too as we couldn't do it for all the languages.

Accomplishments that we're proud of

I'm proud that I was able to learn what type of code goes into the games that I play today and that I got a good idea of what each language I did code in was about.

What I learned

I learned more on how different each of the languages are from each other as well as what I can add to enhance each game in each language.

What's next for Hangman 3 Ways

I hope to enhance the game on each language more and to add more features that make the user more interested in playing.

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