We wanted to make games. Using cool new EA API

What it does

Tanks can move and shoot each other. The gun is a hold and charge system.

How we built it

We built it using Unity and C# scripting.

Challenges we ran into

Binding the controls with the API

Accomplishments that we're proud of

We have a solid game with good core mechanics.

What we learned

How to make websites and use CSS to display input buttons as well as map them using Electronic Arts' API

What's next for HACKPOLYTANKS

Multiplayer integration with EA API

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