We wanted to make games. Using cool new EA API
What it does
Tanks can move and shoot each other. The gun is a hold and charge system.
How we built it
We built it using Unity and C# scripting.
Challenges we ran into
Binding the controls with the API
Accomplishments that we're proud of
We have a solid game with good core mechanics.
What we learned
How to make websites and use CSS to display input buttons as well as map them using Electronic Arts' API
What's next for HACKPOLYTANKS
Multiplayer integration with EA API