Missions: Colonizer

Hunter Black, Conner Flansburg

Outline:

"Mission: Colonizer"
Mission Parameters: You have been hired on by Colonial Standards Inc (CS) to travel to and eventually colonize an alien planet. You will be tasked with testing the habitability of the planet by colonizing and farming the local flora and fauna. To determine the survivability of this planet, you must survive off of the land for a total of N days. You will have access to CS's Universal Credit Transaction System to purchase equipment needed to help in your endeavor.

Good luck, traveler!

Conventions Used:

Commenting conventions:

Block comments (ex: title/header)
//*******************************
// Author(s)
// Copy right
// Last edited (maybe)
// Version number
//*******************************

In line comments
// info on what is happening

Timeline of Feature Implementation

  • [x] Game Loop
  • [ ] Map development / generation
  • [x] Character movement
  • [ ] Time passage / day/night cycle (time moves when you move)
  • [ ] HUD
  • [ ] Square information (biome, ground type [tilled / not tilled], plant info, etc.)
  • [ ] Inventory / picking things up
  • [ ] Equipment / buying (shovel, hoe, etc.)
  • [ ] Biomes
  • [ ] Planting / farming
  • [ ] Skills / progression tables/tree
  • [ ] Notes
  • [x] Title screen / start menu
  • [ ] Saving
  • [ ] Base building
  • [ ] Events (popup of environmental things that happen)
  • [ ] Animals
  • [ ] Dungeon (alien ruins with cool alien tools and plants and stuff and thangs)
  • [ ] Language support
  • [ ] TUTORIAL / HELP PAGES

Stretch Goals

  1. Porting to web
  2. More Events
  3. More basebuilding
  4. Multiplayer

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