Inspiration
One of our team refuses to use a password manager but consistently logs on daily
What it does
We implemented a naïve password manager, including generation, as well as our 'Lock Lottery' gacha feature where users roll for premium features like different colour themes.
How we built it
Progressively from a default Django app, with some growing pains along the way.
Challenges we ran into
Two of our team members were unfamiliar with the framework which led to some instability at the start but momentum quickly picked up a few hours in.
Accomplishments that we're proud of
Getting password generation working with the addition of having features that you can get through our gacha system while getting good functionality expected of a password manager (despite being client-sided).
What we learned
Django and Bootstrap
What's next for HackKey?
We'd like to continue developing the program just for the credit of committing to a personal project. We'd like to make more projects like this in the future and the hackathon gave us a perfect opportunity to start this. Another potential avenue is porting our existing features to Unity or Godot to pursue more game-like features.

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