Inspiration
... When brainstorming ideas for our project, our minds immediately went to sandbox games like Terria and platformers like Mario because these games enable the user to explore their worlds and become immersed within them. We choose to create a 2d platformer because we thought that with the given time limit this was a project that we could complete while still allowing the player to explore the world.
What it does
... Our game is a 2d platformer that allows the player to jump between platforms to get to their destination. Players will be able to collect power ups, which encourages exploration as they are needed to finish the level.
How we built it
... We built our program using CSS, JavaScript, and HTML5. We used Visual Studio Code as our IDE since it was the one we were most familiar with.
Challenges we ran into
... We ran into some challenges regarding how to program the backgrounds of our project. We ended up using a Div with the image in the center and then have a background color for the entire body. Another challenge we had was programming the actual level design and making it challenging. With some trial and error, we were able to make some levels that tests the user's skill.
Accomplishments that we're proud of
... We are proud of what we were able to do in a short time span, and we are proud of the levels that we had created, which took us a while make and design.
What we learned
... We learned a lot about programming games using java script and also learned about how backgrounds in HTML work. We also learned about the computer positioning system and how as the x and y values increase, the object will go right and down rather than going right and up.
What's next for HackGwinnett Hackathon Project
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