Inspiration
We tried to make a funny relatable game for people like us.
What it does
It inspires you to continue on working hard.
How we built it
We used unity and the Myo armband device to develop the game.
Challenges we ran into
The Myo device was difficult to program
Accomplishments that we're proud of
We learned to use the Myo device.
What we learned
Better ways to program
What's next for Hackerman
The sequel.
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