Inspiration

we followed the challenge proposed by thinkUPC

What it does

It spawns random pieces with the letter H, A, C, K and you have to arrange them in a grid in turns to make the word HACK before the opponent

How we built it

we used a web service to create a server that handles matchmaking and data transfers between clients, the game logic is handled client wise and sent to the opponent using websockets. The front end was developed using p5.js

Challenges we ran into

Issues with mobile device access, since scrolling made the touch input hard to use, PC is advised to run the game

Accomplishments that we're proud of

I have personally never done any web dev before so learning about web infrastructure and data transferring was something im happy about doing here. I also never used p5 or javascript before so im also happy we managed to produce a working game in such a short time with completely new tools

What we learned

again javascript, websockets for realtime applications

What's next for HACKconnect

We don't know maybe join another hackathon some time

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