Inspiration
We tried to borrow a FitBit, but it DID NOT WORK! So we decided to make a game.
What it does
This is a shmup, a side scrolling shoot-em-up.
How we built it
We used Unity2D and C# scripts to implement a game, with a main menu, a game level and a game over screen where you can restart or quit.
Challenges we ran into
Merge errors when using Git. Things that we tried to implament just flat out not working (THE HEALTH BAR)
Accomplishments that we're proud of
We made a simple working game that is actually quite difficult while be simple to understand. (Can be unfair at times)
What we learned
We learned to use Unity and C#. We learned to work as a team and how to implement game dev practices.
What's next for HackAttack
Have a health bar, not instantly killed More levels, more time to polish Have a story
Log in or sign up for Devpost to join the conversation.