Inspiration
Remember those chaotic Cooking Dash games? Yea, its one of those but with a hackathon setting.
What it does
Battle your way through a chaotic hackathon experience. Maintain hunger, thirst, fatigue, and exercise all while trying to finish your project before the timer reaches 24 hours.
How I built it
With the IDE/Library called Processing. Great program!
Challenges I ran into
Couldn't make decent looking art sprites so resorted to basic shapes instead. Had to come up with lots of new mechanics and ideas in a small time period.
Accomplishments that I'm proud of
Created 4 mini-games inside a game that is all balanced and playable.
What I learned
Re-learned breadth first searches for one of the mini-games. Learned how to show and customize different states of the screen to unlock a next level user experience.
What's next for Hackathon Simulator
I would like to add some better art. Also, I would like to expand on some of the existing mini-games along with adding new ones to expand the replayability.
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