Hackathon submission for winter 2018.
A space-cowboy-in-a-matrix game for two players over the internet. To run, you need to run the server (which unfortunately is hard-coded to be hack.hunterlannon.net -- change your etc hosts to point hack.hunterlannon.net to 127.0.0.1). When two people launch the client, they can shoot at each other, and if they are shot, they rewind back to their places that they stood moments ago. The game can play with 1 person, but there will be a dead-still cowboy that doesn't do anything.
The game is rendered in 2D isometric fashion, and all the art and textures used herewithin are open to the public.
Contributions:
Hunter: Initial idea and implementation of isometric layout, server, and hitbox code
Russell: Implementation of bullet creation code
Jeannie: Sound design
Kevin: Player control implementation, sprite implementation
Resources:
https://www.shutterstock.com/music/track/Showdown/394640 - Background music
https://www.freesoundeffects.com/free-track/gun-silencer-428775/gun%20silencer/ - gun sound
www.flagamengine.com - cowboy graphic
https://opengameart.org/users/yughues - tree and cactus graphics
Assets:
SFML - https://www.sfml-dev.org/
Enet - http://enet.bespin.org/
Built With
- c++
- enet
- sfml
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