This game is inspired by the name of the Hackathon, Hack And Roll.

What it does

It’s a two player fighting game that involves two players standing on a ball and knocking each other off the ball to get to the end point across the map.

How I built it

We built the game using Unity engine.

Challenges I ran into

We had problems with game mechanics itself as it involves different moving parts.

Accomplishments that I'm proud of

We proud to be able to make write a unique camera that is able to scale dynamically.

What I learned

It is important to plan early so that there is sufficient time to complete the work.

What's next for Hack And Roll, Literally

Future development and completion of the game.

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