Created entirely in Figma, with original artwork created in Adobe Creative Cloud, Growve uses the psychological health benefits of "blind boxes" (Labubus, squishy dumplings, etc.). These products are designed to keep customers coming back, purchasing again and again in hopes of finding the character they want.
Growve introduces the idea of a virtual blind box that you must complete self-improvement tasks to open. Different activities are worth different amounts of "seeds," and users can redeem these seeds to add to their digital character collection. All the excitement and mystery of a classic blind box remains, but instead of contributing to the vast overconsumption and waste caused by the blind box industry, users are actively improving themselves.
Inspiration
Who is impacted by the problem?
- Gen Z generations (1997-2012)
- Recent college graduates in early careers
- College and high school students who are struggling with social anxiety
What is the problem they are facing?
- Feeling anxious from uncertainty
Where does this problem come up?
- Conference rooms during presentations
- Zoom or virtual meetings (interview)
- Before important deadlines
- At home after work when reflecting on mistakes
- Social settings where they try to “escape” stress
Why does the problem arise?
- Uncertainty + unorganized thoughts
Why does the problem matter?
- Reduced confidence
- Discourage people to take small actions (reduced self-efficacy)
- Sleep disruption
- Emotional exhaustion
- Burnout risk
- Avoidance of opportunities
What impact does it have on the end user and/or the business?
- Form a healthy habit and control their mindset in a positive way
- Protect environment (blind boxes)
What it does
Manage stress in healthier, sustainable ways Feel accomplished daily (even through small wins) Build consistent routines despite ADHD Reduce anxiety without feeling pressured Balance productivity and social life
How we built it
- Figma
- Adobe
- Brainstorming
- Figjam
Challenges we ran into
- Frustration by Figma
- Conflicting ideas
- Tiredness
Accomplishments that we're proud of
- Completed the project
- Being resilient
- Teamwork
- Time management
What we learned
- Teamwork
- Time management
- Communication skills
- Figma (prototyping
What's next for Growve
- Promoting mental well-being
Built With
- figma
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