Inspiration

Factorio

What it does

A resource management game that puts an emphasis on pollution

How we built it

Through Unity

Challenges we ran into

After Initially combining what we initially worked on we struggled to balance work on 1 computer.

Accomplishments that we're proud of

Every part of the game was created originally by us. Becoming comfortable with Unity Kept a consistent art theme

What we learned

Became comfortable with C# and Unity Interface. Adding mechanics to a game is very difficult as things start to stack.

What's next for Greenware

Skill Tree Map Gen Improvements Bug Fixes A game ending

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