Inspiration
Factorio
What it does
A resource management game that puts an emphasis on pollution
How we built it
Through Unity
Challenges we ran into
After Initially combining what we initially worked on we struggled to balance work on 1 computer.
Accomplishments that we're proud of
Every part of the game was created originally by us. Becoming comfortable with Unity Kept a consistent art theme
What we learned
Became comfortable with C# and Unity Interface. Adding mechanics to a game is very difficult as things start to stack.
What's next for Greenware
Skill Tree Map Gen Improvements Bug Fixes A game ending
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