Inspiration
We watched a youtube video by 2swap and figured it was possible to build on our own. this inspired us to try and test it against gemini.
What it does
Visualizes all possible states of a puzzle and shows it in the form of a graph with equal weights using BFS.
How we built it
Godot and integrated the Gemini API.
Challenges we ran into
Dynamically building the graph with forces within godot.
Accomplishments that we're proud of
We got it working with a lot of research and trial and error.
What we learned
We should have researched how to create a graph by using forces to separate the nodes.
What's next for Graph Visualizer BFS in Godot
Use it to teach people about Breadth First Search. It is a teaching tool.

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