Inspiration

We were inspired by the terrible food at Gracie's that makes us sick to our stomachs, and we wanted to make a game to fight back.

What it does

It's a game where you fight food in Gracie's. You play as Ritchie, who does not want to eat the Gracies' food, so you have to press space to block it. The more food you block, the higher your score

How we built it

  • Built with Unity, coded with
  • MuseScore Studio 4 for the music
  • piskelapp.com for the art.

Challenges we ran into

We had to spend significant time learning Unity, as many of us have rarely used Unity. Also, some annoying Merge conflicts happened from time to time.

Accomplishments that we're proud of

We are proud of the score text in the top left (UI is hard). Leads to instant gratification. We are also proud of the music and art made for the game.

What we learned

We learned many new skills in the Unity engine and how to better manage our time making games.

What's next for Gracie's Gambit

Making it an actual game. We need to finish working on the enemies and level. We hope to later have a much more expansive level with unlockable areas, and possibly a boss to access later on.

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