Inspiration
The movie, Bandersnatch and the idea of controlling parallel realities to bend a story towards different endings.
What it does
It follows the story of a hacker coding a similar game for a hackathon and doesnt realise that he is being controlled by the player of the game.
How I built it
Using python- libraries like SMTP Lib, Pygame, Ascii Art
Challenges I ran into
Sending automated emails at particular endings, playing audio simultaneously with text
Accomplishments that I'm proud of
Pulling off 15 parallel story lines centre around the same protagonist and his story, scripting them and coding them in less than a day.
What I learned
To send emails, work with pygame extensively
What's next for GP_Imperium
We plan on either further developing the game by adding animated features or outsourcing the game in the future
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