Inspiration

99.9% of game developers will never see their game used by a critical mass for more than 3 years. In the meantime, 99.9% of competitive gamers won’t make more than $25K/year.

This is because eSports use sponsorships as the main revenue driver (which makes for a ~$1.3B market) and many games monetize through extractive methods that don’t always align with users’ incentives.

On the other hand, gambling is a $0.5 trillion market mainly driven by casino-type games and sports betting. Gambling is such a big market because it opens the possibility to win money by playing games.

With ~3 billion gamers spending +7h/week on average playing and watching games, we think that it would be amazing to enable gamers and game developers to monetize their work through leveraged skill gaming markets.

What it does

A lending protocol where supporters can stake assets in their favourite gamer and get X% of the gamer's performance betting on himself in skill gaming markets for different games.

How we built it

Backend: Microservices architecture in Rust. Docker, AWS. Different blockchains. Frontend: Vue.js.

Accomplishments that we're proud of

The feedback and support of our early users.

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