Inspiration

I made the art, so as I was coloring the character, I randomly chose a pale yellow color that resembled tofu, so I went off from that.

What it does

The player controls a Tofu Witch and must avoid obstacles and get the highest score. Players can collect stars to earn extra points. The game is fast-paced which gives the game a challenge.

How I built it

This was the first time I made an actual game using Phaser. I wanted to experiment a bit. Originally, I was only going to use a boot screen, the play screen, and a game over screen, but I had so much fun making buttons that I wanted to add more game states. I made all of the assets except the stars (they are from the Phaser tutorial on the website) and the sound effect for earning a point (credits listed in the Credits page).

Challenges I ran into

I had trouble coming up with a theme and idea.

Accomplishments that I'm proud of

I'm proud of making multiple states.

What I learned

I learned more about using Phaser and Javascript.

What's next for Go, Tofu Witch, Go!

Nothing, but I plan to make more games with Phaser.

Built With

Share this project:

Updates