Knowing that people with Type-1 Diabetes struggle physically from day-to-day but are often not classified as having a physical disability, demonstrating through the challenging stages of the game how daily, even repetitive tasks are difficult for them to overcome.
What it does
Game with a twist where you manage your blood sugar level so that the level cannot be too low or above a range of values (the glucose level in your body). You are not trying to maximize your sugar level, rather control it between a certain limit to survive until the end. Sugar level are based on realistic thresholds.
How I built it
Javavscript, web technologies, library called Phaser
Challenges I ran into
commit conflicts, merge conflicts, library content had various issues that needed to be researched and resolved
Accomplishments that I'm proud of
Finished it, have a working product with lots of physical disability awareness elements incoporated, created a random map generator to assist with varying each game with many variations of map segments.
What I learned