We love Unreal and games, so we've come up with an idea to prove to ourselves what we can accomplish.

What it does

It's a survival, high-score based game, focused on the theme of dragons.

How we built it

Quickly :). Using Unreal Engine 5 and Blender.

Challenges we ran into

Network configuration for Perforce on LAN (: . Debugging collision channels in UE.

Accomplishments that we're proud of

Decently looking, fully functioning game, and we even managed a little sleep.

What we learned

How to use Perforce, how to post-process a product

What's next for Vortex Games Dragon's Week

We'll see :D

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