We love Unreal and games, so we've come up with an idea to prove to ourselves what we can accomplish.
What it does
It's a survival, high-score based game, focused on the theme of dragons.
How we built it
Quickly :). Using Unreal Engine 5 and Blender.
Challenges we ran into
Network configuration for Perforce on LAN (: . Debugging collision channels in UE.
Accomplishments that we're proud of
Decently looking, fully functioning game, and we even managed a little sleep.
What we learned
How to use Perforce, how to post-process a product
What's next for Vortex Games Dragon's Week
We'll see :D